Author Archive

The Law of Amplification

Thursday, November 30th, 2017

How does technology impact society? That is begging the question. Phrasing the question like that already assumes techno-determinism: that technology happens and impacts society. Technology as a force unto itself, independent of human involvement. Therefore, it’s an impossible question. Technology comes from human effort. Necessity is the mother of invention. A solution to a problem, a means to an end. After, the invention can be put to use in other ways, but that is also a consequence of human design. Technology can be made in many different ways, it can be used for good and bad. Gunpowder can be used for bombs or fireworks, war or entertainment. Technology is never without ideology, but often a product of it. The space race was a product of the Cold War, the superpowers competing over whose ideology was superior. Netopia is in a way a project to uncover techno-determinism and argue against it.

Except Netopia is also a product of technological determinism. It’s called “Forum for the digital society”, after all. Its name assumes that technology impacts society. And of course technology does impact society. The telephone, electricity, flight, the combustion engine and numerous other inventions define our society, what we can and can’t do. It sets the limits and opportunities for what we can accomplish. Without technology, humans would struggle to survive. Technology is only deterministic in retrospect, we can see how one thing lead to another. Going forward, it can take many different directions, impossible to predict – whatever some pundits say about things like Moore’s Law and exponential growth.

Which is it? Does technology impact society? Or not? Can we imagine society without technology? (What is technology anyway – that definition is material for a different blog post). Seven years into Netopia, I am struggling with this question. Behind all the blogposts, newsletters, book reviews, thoughts, ideas and opinions, is this – more profound – question. It’s true and not true at the same time.

Now I have found a way forward. Professor Kentaro Toyama suggests what he calls the “law of amplification”. He makes the case in his book Geek Heresy ­– Rescuing Social Change from the Cult of Technology (reviewed for Netopia by Waldemar Ingdahl when it was first released in 2015). Professor Toyama says technology can’t change society, but it can amplify the change that humans bring. Put laptops in a classroom and they’re great learning tools if there is a good teacher and motivated students, but without that all the laptops in the world won’t do much to help those students learn.

The law of amplification points to a way forward, out of the riddle of whether technology impacts society or the other way around. It’s simple and therefore beautiful. Now that you’ve read this post, please listen to my podcast interview with professor Toyama, where talk about the law of amplification and how it corresponds to the alt.right, the Arab Spring and Sesame Street.

Fundamental Values of Intellectual Property and Privacy Protection Key to Europe’s Digital Success – 3Qs to Commissioner Gabriel

Thursday, November 23rd, 2017

Three questions to Mariya Gabriel, Commissioner for Digital Economy and Society

It is a busy autumn for digital policy making in the European Union. Netopia asked three urgent questions to the Commissioner for Digital Economy and Society, Mariya Gabriel. In the first response, she makes it clear that member states can not expect any direct compensation for natural resources, but instead must value the longer-term benefits. The second question is in a new light after the geo-blocking agreement this week, but the question of locally adjusted price points remains for much of the Digital Single Market. Lastly, Netopia is happy to share Commissioner Gabriel’s vision of innovation and cultural diversity as the strengths for Europe going forward.

Netopia: You want to harmonise spectrum in the single market. But member states make a lot of money on national spectrum auctions. How would you convince them to give that up?

Commissioner Gabriel: What is on the table on spectrum as part of the Code reform is not about transferring or giving up some money. It is about building in Europe the most prosperous digital economy of the world. The future of growth in Europe will depend on its capacity to embrace the 5G revolution which will be at the centre of new services – e-health, connected and automated cars, education etc. Yet, the effective rise of 5G will depend on access to more spectrum, which will require that Member states agree to manage spectrum in a more harmonised and predictable way. Unless Member States realise that spectrum is the coal and steel of the digital age, and if we continue to manage this resource without coordination, it is possible that we collectively fail as we did with the roll out of 4G, for which coverage in Europe is well below current global standards across the developed nations.

In the proposed ban on geo-blocking, there is an exception for audio-visual services and video games. Is it true that you are against the exclusion of video games from the ban on geo-blocking? Many game companies offer lower prices in member states with lower purchasing power. Do you not want the consumers to have the benefit of locally adjusted price points for games?

The interest of European consumers is at the centre of this proposal: the geoblocking regulation proposal aims primarily at enabling consumers to have real access to a more diverse offer of goods and services across Europe. In this respect it is complementing the initiatives on roaming and portability that will make it easier to access content and communication services while traveling.

Co-legislators clearly confirmed the need for an exception for copyright protected audio-visual and non -audio-visual digital services

At the same time, we need to pay a particular attention to some sectors which have specificity like video games and music which are creative sectors.

The political agreement reached on 20 November by the co-legislators clearly confirmed the need for an exception for copyright protected audio-visual and non -audio-visual digital services. which includes video games. Co-legislators have also agreed to undertake a review which will take place two years after the entry into force of the regulation, which will assess whether the market conditions have changed and whether an inclusion of these services in the scope of the regulation should be considered.

What is Europe’s strength in the digital age? The US has venture capital and big data giants, Asia has big electronics manufacturers and cheap labour. What is Europe’s opportunity and how do you want to make policy to take advantage of that?

Europe has several key strengths in the digital age.

It can also rely on a set of fundamental values – intellectual property or privacy protection – which is enshrined into a solid set of laws which makes its legal environment predictable and balanced.

Europe is doing very well in research and development as well as for the digitalisation of its industry. Its innovation capacity together with its cultural diversity enable Europe to be very strong on digital content like software, music, movies, games or online applications. It can also rely on a set of fundamental values – intellectual property or privacy protection – which is enshrined into a solid set of laws which makes its legal environment predictable and balanced. The checks and balances as well as the social protection pillars that we have in Europe are also strong assets to enable our societies to benefit from digital opportunities while being stronger when facing the fractures, tensions and inequalities that are created by the current technological revolution.

Finally, in a global world where brain mobility is crucial, Europe should seize the opportunity of being one of the best places in the world to live in: the environment, culture, high tech centres should be considered as highly valuable assets for making Europe a high tech hot-spot.

Hate to Say I Told You So

Wednesday, November 15th, 2017

The biggest hit by The Hives is Hate to Say I Told You So. Great song, I’ve seen them perform it live several times. The chorus comes to mind when I follow the debate on social media and democracy.

The Economist front page the other week was the F from the Facebook-logo as a smoking gun and the headline “Social media’s threat to democracy”. You may have seen the animated version on Facebook (yes, Facebook). If The Economist says something, that message is central to the direction the debate on a current topic is going.

This message is quite different from how social media and democracy was discussed yesterday. Remember the “social media revolution”? How Twitter and Facebook brought about the Arab Spring in 2011? How many seminars and op-eds have talked about how social media bring democracy to authoritarian states? Now, it appears social media rather brings authoritarianism to democratic states.

Hate to say I told you so, but I never bought the idea of a social media revolution. In 2012, I published a chapter in anthology by Egyptian democracy ­activist Mariam Kirollos: The Revolution Beyond 140 Characters. She said many of the people who risked their lives on Tahrir Square for bread, freedom and social justice were illiterate, most had no internet connection and had never heard of Facebook. The social media revolution existed only as hype in Western media. It only took six-seven years for the penny to drop.

Don’t take it from me, take it from The Hives.

The End of Internet Exceptionalism – Or Why the Pirates Bet on the Wrong Horse

Saturday, November 11th, 2017

Once upon a time there was a new political movement. It had a bold vision of a future where the old systems had no place. It had a new language and a confident attitude. It had activism. It had an idea of how a new form of democracy could be built.

Arguably the most obvious starting point was The Declaration of the Indepence of Cyberspace by John Perry Barlow in 1996 (written in Davos, prescient?). It was the articulation of internet exceptionalism, the idea that the Internet is different, and no rules should apply. It inspired Internet activists and pirates alike.

Internet exceptionalism was a perfect combination of an elitist message – “only we understand this new thing” – and the populist mantra – “no more paying for entertainment!”. The activism was both in piracy; through file-sharing technologies and later more commercialized illegal streaming sites, and in communication via mass e-mail campaigns to policy-makers making the few look like the many. It was not without good humor, for example when the Swedish Pirate Party youth section registered the “Kopimism” religion as an official church, with ceremonies, symbols and the lot.

The new movement had friends in high places, some of the biggest companies in the stock market gave support to its think-tanks and networks. It had telecom operators and business associations on its side. Policy-makers responded to the innovative ideas, some with liking, some with confusion. Journalists fell in love with the thought of free information. Academics in various disciplines developed theory. An endless string of writers, think-tanks, leadership consultants and sages came preaching the message of the new era: unstoppable growth, new opportunity, Moore’s law. You can’t stop modern technology, don’t even think about trying.

The enemy was the copyright industry. Its business models are outdated, the new movement said. Who cares about the old gate-keepers, now that everybody can express themselves, echoed the choir. Any attempt to uphold the exclusivity of copyright content will bring a “draconian” surveillance state. Out with the old, in with the new.

In 2017, everything changed. It turns out that the Internet was not that different after all. It did not bring democracy, but election manipulation. Not free speech, but fake news. Not pluralism, but monoculture. Not quality, but algorithmic idiocy. Not grassroots, but skyscrapers. The surveillance state did indeed come, but not from copyright but from the internet companies. The pirates bet on the wrong horse: it was not Hollywood that broke the Internet, it was Silicon Valley.

What we are witnessing is the aftermath. Some still sing to the tune of Internet exceptionalism. Some still claim that the Internet is best left in the hands of a few dominant players. But policy-makers are coming around, accepting the idea that democracy is necessary also online. And the people always knew. In the surveys, people requested a more responsible online space. It appears that the policy debate is fast catching up.

Technology is great. With Internet exceptionalism out of the way, we can finally talk about how we should apply to get the most of the good and the least of the bad. Who said something about the end of the beginning?

21 Mitos Digitales – A Call Against Resignation

Wednesday, November 1st, 2017

21 Mitos Digitales - Book“Cherish the moment” I told myself. I mean, I’ve had my work translated before. I once wrote the manuscript for a video game that was released in fourteen languages (it failed fourteen times). But this time is different. I can’t hide behind or share the glory with a development team. They are all my words. So I told myself to cherish the moment!

My book 21 Digital Myths is probably familiar to Netopia’s readers by now. But somebody actually made the effort to translate it to Spanish! And not just anybody, but Vicente Campos González who also translated the works of Thomas Pynchon (just to name one).

Here it is: 21 Mitos Digitales – Antidoto contra la posverdad internauta. That’s right, “posverdad” is Spanish for post-truth. The English “reality distortion antidote” became “antidote for the internet post-truth”. I can’t tell which one is more pretentious, but I love it!

Like a real author, I visited Madrid for the release. Two days full of meetings, interviews and speeches. I quickly lost track of what I had said to whom and who was who. I get why some bands greet the wrong town on their shows! (Or just say “Hello Cleveland” every time and you’re safe.)

Since the book was released in English last year, a lot of things happened (obviously). The attitude to the technology companies has begun to shift. More and more, problems like fake news, elections hacked, cyber-terrorism, ISIS propaganda, sexism, tax evasion, abuse of dominant position and more have stained the image of the Silicon Valley-companies as those cool geeks who want to make the world a better place and don’t care about the old rules. Increasingly, the conversation is about how to make the internet giants take more responsibility. The line “we’re just a tech company” is not the get-out-of-jail-free-card it used to be. In a way, my book made this argument and perhaps the shift in attitude makes it more interesting. Perhaps it needs some new chapters to reflect this change.

In any case, the Spanish journalists seemed to get the idea. I did not get any push-back about challenging the Silicon Valley-narrative. One of them said my book read as “a call against resignation”. Spot on! Wish I had come up with that myself.

You can find some of the press appearances here.

Now, how do I say “cherish the moment” in Spanish?

The Singularity Is Delayed

Tuesday, October 31st, 2017

Math Contest: How Many Years Before the Singularity Comes in 2050

It used to be the singularity was expected around 2045. At least according to Ray Kurzweil’s 2005 book The Singularity Is Near. What singularity, you may ask? The point when the increase in the speed of innovation is so fast, everything happens at once. You can’t see beyond the singularity. Machines building machines.

Machines building machines. Artificial intelligence creating artificial super-intelligence. It can be the end of life as we know it

Artificial intelligence creating artificial super-intelligence. It can be the end of life as we know it, if the AI’s decide to get rid of humans (superstar AI academic Nick Bostrom puts this risk at “less than 50 percent”). Or it can be the end of death as we know it, if our minds can be uploaded to supercomputers, our heads transplanted to new bodies or nanobots in our bloodstream can keep our cells alive indefinitely (this is called trans-humanism). Blessing or curse, singularity-believers will tell you it’s coming soon.

Except now it appears the singularity is delayed. Nick Bostrom puts it at 2050 (he talks about human-level artificial intelligence, but that is part of the singularity) based on surveys with AI-researchers.

Wait! There’s a math problem here: If the singularity was supposed to come in 40 years twelve years ago and in 33 years today – in 2050, how many years will it be before the singularity is here?

Please e-mail your answer including how you came to that conclusion to: stromback@netopia.eu

The best and/or funniest response wins a signed copy of my book “21 Digital Myths” (also available in Spanish!).

Digital Myth: The Myth of Freedom of Speech

Tuesday, October 24th, 2017

‘Free speech’ is not the same as ‘everything goes’.

So far, I’ve talked about the dark side of freedom of speech online: the conspiracy theories, the propaganda, the hate speech. Some say it’s the price we pay for all the good stuff (like Steven Johnson in Myth #17). Another view is that there can’t be mass distribution without some kind of editorial responsibility and publishing ethic.

No system of free speech is without limits; the trick is to set them up so we can get the good stuff

No system of free speech is without limits; the trick is to set them up so we can get the good stuff – like many different voices heard – and as little as possible of the bad stuff. Classic media solved this with editors, the distinction of public versus published and an ongoing evaluation of publishing decisions through various systems. Similar rules have been difficult to put in place online, which is how one can end up with the ‘whatever, the good stuff wins out anyway’-camp. That’s not good enough. Let me explain why with a story from the world of games (first published as a column in The Digital Post in September 2015, and I thank them for letting me republish it in this book):

In the autumn of 2014, GamerGate shocked the games industry. While it may have masqueraded as an online debate on press ethics, the actual effect was to silence female journalists and academics who publicly criticized sexist depictions of women in games.

Hundreds or thousands of anonymous web users made rape and death threats toward the handful of public women who were the targets and victims of GamerGate.

In some cases, GamerGaters allegedly also paid visits in real life. Media scholar Anita Sarkeesian cancelled a speech at Utah State University following an email threatening a mass shooting would take place if she gave it.

Game developer Brianna Wu had to flee her home after her address was posted on Twitter (alongside rape and murder threats).

This is not an isolated event, anonymous haters online – or trolls – use social media to silence the voices of those they happen to disagree with, ironically often citing freedom of speech as a justification. Sexism is just one theme; racism may be even more popular.

GamerGate started as a hashtag on the online forum 4Chan, famously connected to the ‘Anonymous’ movement – an association of sort of anarchist internet activists, some of whom may also be involved in GamerGate.

However, even the moderators of the notoriously liberal 4Chan decided that GamerGate went too far and kicked them out. The GamerGaters regrouped at a similar but even more lax online space called 8Chan (or InfiniteChan) which has hardly any rules whatsoever.

There the actions against the likes of Sarkeesian and Wu were orchestrated, however the actual attacks were carried out mainly via Twitter using the #GamerGate hashtag.

Anyone who says something like ‘sticks and stones may break my bones, but words can never hurt me’ or ‘freedom of speech is absolute and can also be used to defend oneself against hate speech’ has never been on the receiving end of something like Gamergate and has a very limited understanding of freedom of expression.

It is fair to express one’s own views, but not to try and abuse others into silence.

It is fair to express one’s own views, but not to try and abuse others into silence. I have met many who prefer to remain silent even on much less controversial topics such as piracy or vaccines from fear of threats or hate speech.

Anonymity has something to do with it, but lack of consequence is a more important factor. Some of the cyberbullying directed against, for example, Sarkeesian was not anonymous; instead attackers bragged on forums how they had hacked her Wikipedia page or posted porn images with her head pasted on.

The games industry was in shock. For many years, several parts of it had made great efforts to attract more women players and employees, as well as removing that age-old stamp of sexism.

The GamerGaters claimed they have the right to define who gets to play games and particularly have opinions about games. It went against every ambition of gender equality and all the progress made in the last decade. And the game world reacted.

Sweden’s top game developers wrote an op-ed saying ‘not in the name of our games’. Thousands signed petitions. The mainstream media covered the story with little patience for the haters who hid behind anonymity.

Companies and organisations launched equality and diversity initiatives. Processor manufacturer Intel set aside US$300 million towards equal opportunity initiatives. Some of these activities were already on the way, some were a consequence of GamerGate.

In an online world without consequence, it is only too easy to post before thinking, more often than not exaggerating to impress other users.

But the most important actions may have been much humbler. Many game companies changed the rules on their forums, making consequences clearer and more strictly enforced by moderators.

In an online world without consequence, it is only too easy to post before thinking, more often than not exaggerating to impress other users.

The tone on many game forums may certainly have contributed to the GamerGate attitudes, but the game forums are also part of the solution.

Other social media could learn from how active moderation and clear rules can develop a climate in which respect and freedom of speech prevail over hate and bullying. The game world learned it the hard way.

 

Digital Myths is a series of posts published from the book 21 Digital Myths, Reality Distortion Antidote where Netopia editor Per Strömbäck takes a closer look at some of the concepts that have shaped the way we think, talk and make decisions about digital technology and the internet.

 

The Stockholm Syndrome – Google-Schmidt’s Denialism

Monday, October 16th, 2017

Alphabet Inc. chairman Eric Schmidt visited Stockholm recently to launch a study on automation and the future of jobs. (Or was it to take selfies with politicians?)

At a seminar in the aptly named “Disruption Hall” at startup space Epicentre, Schmidt had a “fireside chat” with former Swedish prime minister Carl Bildt – a self-proclaimed techno-optimist. You guessed it; there were not many critical questions; rather, the accomplished gentlemen spent the time congratulating one another on the success of technology and chuckling at the (few) things they got wrong. Nevertheless, Schmidt did comment on some of the current topics relating to Google’s business.

Bildt asked Schmidt to “look back 20 years” and say what he was wrong about.

“Two things,” said Schmidt. “I was wrong about the rate of adoption of the internet. It has been much faster than what I foresaw. And how governments would misuse and get involved in the Internet. China, Russia.

How governments would misuse and get involved in the Internet. China, Russia. I never foresaw this – Eric Schmidt

“I never foresaw this. But the use of government has been the case with all technologies throughout history.”

Carl Bildt commented that some governments fear the Net.

“I fear governments may break the internet,” replied Schmidt. “There is always a good reason to regulate.”

Bildt said there are evil people online as well as offline, and that it is a reflection of how the world is. When Western governments ask companies like Google to redact content, they act just like China.

“We all believe that people should be producing positive content. But a lot of people are doing bad things. They were always there, but now we see them. Let’s use the laws we have.”

This conversation is a very good illustration of the ideology of internet exceptionalism: the internet is different and must be protected from government, which can only do harm.

The real question is: how did we ever come to believe that the internet would be best served with no rules, when we have them everywhere else?

It’s also like a time warp: does anybody buy this anymore? After Snowden, Macedonian troll farms, Russian hacking of the US election, filter bubbles, hate speech, fake news, sexual harassment, Gamergate and scores of other problems directly or semi-directly related to the lack of rules, responsibility and transparency in the internet platforms. The real question is: how did we ever come to believe that the internet would be best served with no rules when we have them everywhere else?

Internet & The Reality of Funding

Schmidt speaks of history, but this view on technology lacks history. Schmidt appears to believe that the internet was there and it was beautiful, and then governments came along and stained it. But that’s not how it happened. The research that led to the internet was funded by the US military in the 60s (i.e., tax money). The world wide web was invented at the CERN particle accelerator research centre (= paid with tax money). Innovations like microprocessors, GPS satellites, touch screens and many other things were also paid for with tax money.

If the tax-payers paid for it, shouldn’t they also have a say in how it’s used?

Even the Silicon Valley venture capitalists rely on tax money. This is also the case today; next digital generation technologies like 5G connectivity, additive manufacturing, the internet of things, artificial intelligence, quantum computers, et cetera, are paid for, to a large extent, by public research funds. If the taxpayers paid for it, shouldn’t they also have a say in how it’s used? That’s not going to send us down the slippery slope to a Chinese surveillance state. Democracies have transparent institutions, legal certainty and protection for human rights. They don’t always get it right, but the ambition is there. Huge difference!

Schmidt also gave his view on artificial intelligence, robots and automation. He doesn’t think we have to worry about jobs; considering the demographic challenges ahead, productivity increase is the answer (this is a point Netopia agrees with; more on that soon). Schmidt also said that with the new encryption technologies Google applies, there is no need to worry about the NSA reading your e-mail (of course, Google reads it, but that is only for advertising purposes).

“After NSA and GCHQ hacked our systems, we changed them so they cannot do it again. The American tech industry’s view is to allow the user to apply encryption. Backdoors can be used to break in by the bad guys. Individuals can decide for themselves where to protect their data.”

Of course, this thinking does not help those users who lack cyber security skills of their own. And it’s not true that the NSA hacked Google; they worked together, albeit maybe Google begrudged it.

Mr Schmidt, What about the Russian propaganda adverts?

“We were surprised by this, replied Schmidt. But all of these can be tracked and deranged in real time. We are discussing solutions. It should be possible to find anomalies in patterns and flag such ads for human inspection.”

Another question from the floor concerned lack of trust in how big data companies treat user information.

“We would suffer natural reputational damage if we were to abuse data,” was Eric Schmidt’s response.

Of course, reputation only matters if there is competition, which is hardly the case in the markets of search, e-mail and online video that Google dominates.

The Takeaway
Have no fear; trust Google. They won’t repeat the mistakes made. Every problem has a technological solution, never a democratic or legal solution. Regulation can only do harm.

The question is how much longer this argument is possible to make. Increasingly the idea of Silicon Valley fixing the world’s problems is changing to an image of greedy monopolists who may create more trouble than they fix.

And when you [Google] say organize the world’s information , are you really saying “control and monetize”?

Wired magazine spent a whole issue on this new view of tech.

The cosy Schmidt-Bildt conversation made this writer think about Google’s famous mission statement “to organise the world’s information and make it universally accessible and useful”. Isn’t the problem right there, in those words? Is all information really something that should be universally accessed and used? All of it? And when you say “organise”, are you really saying “control and monetise”?

 

UPDATE: Video from the “fireside chat”: https://youtu.be/nnOK0Lo7rIs

Alphabet is the holding  company of Google

Photo credit: Paulina Modlitba Söderlund

 

Secret Recipe for Programming Skills #CodeWeek (You’re already doing it every day)

Monday, October 9th, 2017

Do you know how to program computers? Have you ever changed your profile picture on social media? Selected a ring tone on your mobile phone? Installed an app? Good, so you know how to program computers.

Programming means telling a computer what you want it to do. When we talk about programming, we tend to make it much too complicated. And we talk about coding, we talk about it like a foreign language that only a select few can master. We mystify programming. This week is “Code Week”, which is supposed to bring more Digital Skills to Europe so we can be more competitive in the digital future. Or something along those lines. If we want all that, we need to de-mystify programming. If we think of programming as something hard, connected to science and math, a difficult skill to be mastered by hard intellectual work, we say that not everyone can learn to program computers. We make programming a domain for a exclusive certain group of learned scholars (probably dressed in white lab coats). A clergy with a super-human ability to talk to The Machine. Except not only can everyone learn to program computers, but actually we do it every day. There is no difference in principle between writing a random number generator using linear congruence in assembly language and adjusting the background color of your screen desktop, only a question of detail (and learning more difficult words to describe the process). Anyone can click “view html” (or press F12 on most browsers) on a webpage and experiment with making changes to the code*. Experiment. See what happens. Go back. Try again. Change something different. Tell the computer what you want it to do.

I think we approach programming from the wrong end. Let’s start instead by making it fun. Let’s think of programming as a creative skill. We can build something with it. Start with a game like Minecraft. Build something. A tree-house. Burn it down just for fun. Play around. When you feel like trying something more useful, use redstone to build a working calculator with the blocks. No, it really works, here is a video that shows how. Now you master both the Minecraft technology, but have taught yourself the principles of a calculator and binary computing. Do it again, this time capture a video from the process, build a webpage around the video and post the link on your social media so you can brag to your friends. There, you have the basics of digital marketing. Don’t know how to build a webpage? Do it like a programming pro: find something similar to what you want online, look at the html, copy-paste the code into your web tool, start experimenting with changes and tweaks until it looks like what you had in mind. Don’t forget to ask permission and give credit if you use somebody else’s code.

Digital skills are creative skills. Programming is not foreign or difficult, you’re already doing it every day. Great with coding campaigns and crash courses, but first let’s get this idea that programming is hard out of the way. Maybe first let’s stop talking about coding. That sounds hard. And boring. Make it creative. Do it in a fun context. You’re already doing it every day.

*) Try it! You may need to paste it into a web tool or Word document. This blog is made using WordPress, but there are many easy tools out there.

Will Commission Proposal Stop Abuse of Power Online?

Monday, October 2nd, 2017

Netopia first started in Sweden in 2010, but in 2013 moved to Brussels and changed language to English. There were two reasons. First, the future of the digital society is a global conversation and it made little sense to participate in it in Swedish – a language that only 10 Million people speak. The other reason was that I thought the European institutions are the only ones who could balance the power of the internet platforms. The general understanding of how the Internet ought to work at the time was that regulation was the enemy of freedom. I found this weird, elsewhere we have a working system where individuals have rights, institutions protect those rights and those institutions are under democratic control. Why should the internet be different? Now it appears I was onto something. The other day, president Juncker and four other members of the European Commission proposed guidelines and principles for online platforms to tackle illegal content online. Progress!

The rules on immunity from prosecution for intermediaries online were conceived long before the breakthrough of social media and data monopolists. They were intended to protect private communication online, but have been thoroughly abused over the years to the extent that all traffic (even machine-to-machine-communication) is regarded as speech and that internet platforms can beat the competition, not with more innovative technology but with a legal trump card called safe harbor. This has created a centralized internet where the rich get richer and where private communication is monitored and sold to advertisers. The opposite of why the immunity rules were put in place to begin with! Oh, the irony.

This impossible situation has become more and more obvious, just as the denial on the part of the companies concerned. When first faced with the allegations of manipulation of the US presidential election, Facebook CEO Mark Zuckerberg (himself a potential candidate for president!) dismissed it as speculation. Weeks later, he had to concede that not only had Facebook played a part but also sold adverts to foreign agents wanting to influence the election. (Twitter and maybe Google also played a part.) Something in line with what European Commission just proposed became inevitable.

The responses have been predictable: It will break the internet. It will stop innovation. It will inspire dictators. It will stop freedom of speech. I never thought I’d say this, but there sure is a lack of imagination in the pirates, net freedom activists and lobbyists who oppose all and any regulation online. They will have to come up with something better. The internet won’t be broken, the threat to freedom online is not democracy but monopoly. Innovation will be fine, except some of the would-be disruptors who look for legal advantages more than fresh technologies may have to think of something new. Dictators will go ahead and oppress anyway as they always have done, sometimes with the aid of Western technology companies. And freedom of speech is the right to express your own opinion without prior inspection by the authorities, so we don’t have to worry about that either.

Freedom of speech, competition, innovation, a de-centralised internet, privacy online… intermediary action is the key to all these things. Until now, the internet platforms have had to be loyal only to the owners and the bottom line (no, not the users, they are locked in in various ways). This leaves little room for the priorities that matter to society in general in the longer term. It is clear that internet platforms will only take responsibility when they are forced to do so. As The Guardian has revealed, Facebook only moderates holocaust denialists if it faces “risk of getting blocked in a country or a legal risk”.

With the proposal from European Commission, there is real pressure on the tech giants of Silicon Valley to take responsibility and do something. The question remains if this is enough. The track record is not impressive, rather the tech companies have done as little as possible as late as possible. Keep the pressure high, President Juncker.